Big update
Hello everyone!
Although game seems to be not very successful, I've made a new update.
Here is the list of main changes, but this update is quite big, so something can be missed:
New generating system
Dungeon is now being generated more labirynth-like, and there are more variants of generation. In fact, now it's a long list of rooms connected with each other which can be randomly rotated during generation. Also rooms have become bigger, so battles are now more dynamic.
New textures
Now dungeon is more jungle-like, and game isn't so empty: bushes are everywhere outside and sometimes inside. Also new textures for walls were added. Trader has a new texture, and almost all guns have texture changes.
New mob - shadow hydra
Very strong and fast shadow: has 1.35 of hero's speed and deals damage of 2 HP. Can be found in 3-d level difficulty rooms, where it spawns with only few "human" shadows.
More dynamic combat
Now rooms are bigger, so shadows can be avoided. Also shadows won't take damage until you enter the room.
As I said, there can be some unmentioned changes, which you are going to find yourself ;)
Good luck!
Files
Get World of pain
World of pain
A short story where you are a shadow hunter, who is just trying to survive and return home by killing The Shadow King
Status | Prototype |
Author | ZavaStudio |
Genre | Action, Adventure |
Tags | 2D, Pixel Art, Roguelite, Shadows, Shoot 'Em Up, Short, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- What do you think?Nov 16, 2021
- Update - version 1.1Nov 10, 2021
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